(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead

This commit is contained in:
smatz
2008-01-23 22:34:04 +00:00
parent dbd4d7d6a8
commit 74af65e556
19 changed files with 90 additions and 98 deletions

View File

@@ -33,6 +33,7 @@
#include "vehicle_base.h"
#include "sound_func.h"
#include "road_func.h"
#include "tunnelbridge.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -159,7 +160,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
/* Pay for *every* tile of the bridge or tunnel */
cost.AddCost((DistanceManhattan(other_end, tile) + 1) * _price.remove_road);
cost.AddCost((GetTunnelBridgeLength(other_end, tile) + 2) * _price.remove_road);
if (flags & DC_EXEC) {
SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
@@ -551,7 +552,7 @@ do_clear:;
cost.AddCost(CountBits(pieces) * _price.build_road);
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
/* Pay for *every* tile of the bridge or tunnel */
cost.MultiplyCost(DistanceManhattan(GetOtherTunnelBridgeEnd(tile), tile) + 1);
cost.MultiplyCost(GetTunnelBridgeLength(GetOtherTunnelBridgeEnd(tile), tile) + 2);
}
if (flags & DC_EXEC) {