(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
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@@ -78,13 +78,13 @@ static int CDECL GroupNameSorter(const void *a, const void *b)
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if (ga != last_group[0]) {
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last_group[0] = ga;
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SetDParam(0, ga->index);
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GetString(last_name[0], ga->string_id, lastof(last_name[0]));
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GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
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}
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if (gb != last_group[1]) {
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last_group[1] = gb;
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SetDParam(0, gb->index);
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GetString(last_name[1], gb->string_id, lastof(last_name[1]));
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GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
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}
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r = strcmp(last_name[0], last_name[1]); // sort by name
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@@ -420,7 +420,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
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/* draw the selected group in white, else we draw it in black */
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SetDParam(0, g->index);
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DrawString(10, y1, STR_SV_GROUP_NAME, (gv->group_sel == g->index) ? 12 : 16);
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DrawString(10, y1, STR_GROUP_NAME, (gv->group_sel == g->index) ? 12 : 16);
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/* draw the number of vehicles of the group */
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SetDParam(0, g->num_vehicle);
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@@ -567,7 +567,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
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const Group *g = GetGroup(gv->group_sel);
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SetDParam(0, g->index);
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ShowQueryString(g->string_id, STR_GROUP_RENAME_CAPTION, 31, 150, w, CS_ALPHANUMERAL);
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ShowQueryString(STR_GROUP_NAME, STR_GROUP_RENAME_CAPTION, 31, 150, w, CS_ALPHANUMERAL);
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} break;
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