(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
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@@ -2083,8 +2083,6 @@ STR_SV_STNAME_LOWER :Lower {STRING1}
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STR_SV_STNAME_HELIPORT :{STRING1} Heliport
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STR_SV_STNAME_FOREST :{STRING1} Forest
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STR_SV_GROUP_NAME :{GROUP}
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############ end of savegame specific region!
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##id 0x6800
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@@ -3340,6 +3338,7 @@ STR_PROFIT_BAD_THIS_YEAR_GOOD_LAST_YEAR :{TINYFONT}{BLAC
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STR_PROFIT_GOOD_THIS_YEAR_BAD_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {GREEN}{CURRENCY} {BLACK}(last year: {RED}{CURRENCY}{BLACK})
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STR_PROFIT_BAD_THIS_YEAR_BAD_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {RED}{CURRENCY} {BLACK}(last year: {RED}{CURRENCY}{BLACK})
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STR_GROUP_NAME :{GROUP}
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STR_VEHICLE_NAME :{VEHICLE}
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########
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