Debug: Add sprite dump button to industry/station tile debug windows
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@@ -695,3 +695,8 @@ void DumpIndustrySpriteGroup(const IndustrySpec *spec, std::function<void(const
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{
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DumpSpriteGroup(spec->grf_prop.spritegroup[0], std::move(print));
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}
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void DumpIndustryTileSpriteGroup(const IndustryTileSpec *spec, std::function<void(const char *)> print)
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{
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DumpSpriteGroup(spec->grf_prop.spritegroup[0], std::move(print));
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}
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