Chunnel: Save/load changes

This commit is contained in:
Jonathan G Rennison
2017-03-04 12:39:32 +00:00
parent aac5b2d4ad
commit 75410ddae4
5 changed files with 7 additions and 5 deletions

View File

@@ -48,6 +48,7 @@ enum SlXvFeatureIndex {
XSLFI_EXTENDED_GAMELOG, ///< Extended gamelog
XSLFI_STATION_CATCHMENT_INC, ///< Station catchment radius increase
XSLFI_CUSTOM_BRIDGE_HEADS, ///< Custom bridge heads
XSLFI_CHUNNEL, ///< Tunnels under water (channel tunnel)
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk