Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.

This matches expectations of what normal zoom means.
This commit is contained in:
Peter Nelson
2024-04-04 18:51:46 +01:00
committed by Peter Nelson
parent 9854553e10
commit 7572cfd103
13 changed files with 53 additions and 53 deletions

View File

@@ -16,35 +16,35 @@
enum ZoomLevel : uint8_t {
/* Our possible zoom-levels */
ZOOM_LVL_BEGIN = 0, ///< Begin for iteration.
ZOOM_LVL_NORMAL = 0, ///< The normal zoom level.
ZOOM_LVL_IN_4X = 0, ///< Zoomed 4 times in.
ZOOM_LVL_IN_2X, ///< Zoomed 2 times in.
ZOOM_LVL_NORMAL, ///< The normal zoom level.
ZOOM_LVL_OUT_2X, ///< Zoomed 2 times out.
ZOOM_LVL_OUT_4X, ///< Zoomed 4 times out.
ZOOM_LVL_OUT_8X, ///< Zoomed 8 times out.
ZOOM_LVL_OUT_16X, ///< Zoomed 16 times out.
ZOOM_LVL_OUT_32X, ///< Zoomed 32 times out.
ZOOM_LVL_END, ///< End for iteration.
/* Here we define in which zoom viewports are */
ZOOM_LVL_VIEWPORT = ZOOM_LVL_OUT_4X, ///< Default zoom level for viewports.
ZOOM_LVL_NEWS = ZOOM_LVL_OUT_4X, ///< Default zoom level for the news messages.
ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_8X, ///< Default zoom level for the industry view.
ZOOM_LVL_TOWN = ZOOM_LVL_OUT_4X, ///< Default zoom level for the town view.
ZOOM_LVL_AIRCRAFT = ZOOM_LVL_OUT_4X, ///< Default zoom level for the aircraft view.
ZOOM_LVL_SHIP = ZOOM_LVL_OUT_4X, ///< Default zoom level for the ship view.
ZOOM_LVL_TRAIN = ZOOM_LVL_OUT_4X, ///< Default zoom level for the train view.
ZOOM_LVL_ROADVEH = ZOOM_LVL_OUT_4X, ///< Default zoom level for the road vehicle view.
ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_OUT_4X, ///< Default zoom level for the world screen shot.
ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL, ///< Default zoom level for viewports.
ZOOM_LVL_NEWS = ZOOM_LVL_NORMAL, ///< Default zoom level for the news messages.
ZOOM_LVL_INDUSTRY = ZOOM_LVL_OUT_2X, ///< Default zoom level for the industry view.
ZOOM_LVL_TOWN = ZOOM_LVL_NORMAL, ///< Default zoom level for the town view.
ZOOM_LVL_AIRCRAFT = ZOOM_LVL_NORMAL, ///< Default zoom level for the aircraft view.
ZOOM_LVL_SHIP = ZOOM_LVL_NORMAL, ///< Default zoom level for the ship view.
ZOOM_LVL_TRAIN = ZOOM_LVL_NORMAL, ///< Default zoom level for the train view.
ZOOM_LVL_ROADVEH = ZOOM_LVL_NORMAL, ///< Default zoom level for the road vehicle view.
ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL, ///< Default zoom level for the world screen shot.
ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_8X, ///< All zoom levels below or equal to this will result in details on the screen, like road-work, ...
ZOOM_LVL_TEXT_EFFECT = ZOOM_LVL_OUT_8X, ///< All zoom levels above this will not show text effects.
ZOOM_LVL_DETAIL = ZOOM_LVL_OUT_2X, ///< All zoom levels below or equal to this will result in details on the screen, like road-work, ...
ZOOM_LVL_TEXT_EFFECT = ZOOM_LVL_OUT_2X, ///< All zoom levels above this will not show text effects.
ZOOM_LVL_MIN = ZOOM_LVL_NORMAL, ///< Minimum zoom level.
ZOOM_LVL_MAX = ZOOM_LVL_OUT_32X, ///< Maximum zoom level.
ZOOM_LVL_MIN = ZOOM_LVL_IN_4X, ///< Minimum zoom level.
ZOOM_LVL_MAX = ZOOM_LVL_OUT_8X, ///< Maximum zoom level.
};
DECLARE_POSTFIX_INCREMENT(ZoomLevel)
DECLARE_ENUM_AS_ADDABLE(ZoomLevel)
static uint const ZOOM_BASE_SHIFT = static_cast<uint>(ZOOM_LVL_OUT_4X);
static uint const ZOOM_BASE_SHIFT = static_cast<uint>(ZOOM_LVL_NORMAL);
static uint const ZOOM_BASE = 1U << ZOOM_BASE_SHIFT;
extern int _gui_scale;