(svn r9672) -Cleanup: lots of coding style fixes around operands.
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@@ -1457,7 +1457,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
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}
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if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
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DrawEditBox(w, &WP(w,querystr_d), 10);
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DrawEditBox(w, &WP(w, querystr_d), 10);
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}
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break;
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}
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@@ -1550,7 +1550,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
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if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO)) break;
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if (IsWindowWidgetLowered(w, 11)) { // Delete button clicked
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if (!FiosDelete(WP(w,querystr_d).text.buf)) {
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if (!FiosDelete(WP(w, querystr_d).text.buf)) {
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ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0);
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} else {
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BuildFileList();
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@@ -1562,7 +1562,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
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SetWindowDirty(w);
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} else if (IsWindowWidgetLowered(w, 12)) { // Save button clicked
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_switch_mode = SM_SAVE;
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FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf, sizeof(_file_to_saveload.name));
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FiosMakeSavegameName(_file_to_saveload.name, WP(w, querystr_d).text.buf, sizeof(_file_to_saveload.name));
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/* In the editor set up the vehicle engines correctly (date might have changed) */
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if (_game_mode == GM_EDITOR) StartupEngines();
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