(svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode

This commit is contained in:
alberth
2016-09-04 12:56:23 +00:00
parent 2d7201781b
commit 75ad6d0100
6 changed files with 80 additions and 51 deletions

View File

@@ -200,7 +200,7 @@ public:
this->files.Compact();
}
void BuildFileList(SaveLoadDialogMode mode);
void BuildFileList(AbstractFileType abstract_filetype, FileOperation fop);
const FiosItem *FindItem(const char *file);
SmallVector<FiosItem, 32> files; ///< The list of files.
@@ -220,9 +220,9 @@ extern SortingBits _savegame_sort_order;
void ShowSaveLoadDialog(SaveLoadDialogMode mode);
void FiosGetSavegameList(SaveLoadDialogMode mode, FileList &file_list);
void FiosGetScenarioList(SaveLoadDialogMode mode, FileList &file_list);
void FiosGetHeightmapList(SaveLoadDialogMode mode, FileList &file_list);
void FiosGetSavegameList(FileOperation fop, FileList &file_list);
void FiosGetScenarioList(FileOperation fop, FileList &file_list);
void FiosGetHeightmapList(FileOperation fop, FileList &file_list);
const char *FiosBrowseTo(const FiosItem *item);
@@ -231,7 +231,7 @@ bool FiosDelete(const char *name);
void FiosMakeHeightmapName(char *buf, const char *name, const char *last);
void FiosMakeSavegameName(char *buf, const char *name, const char *last);
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
FiosType FiosGetSavegameListCallback(FileOperation fop, const char *file, const char *ext, char *title, const char *last);
int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);