(svn r13045) -Codechange: make list_d (now GUIList) more generic and uniform.
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@@ -557,7 +557,6 @@ enum SortListFlags {
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VL_REBUILD = 1 << 2, ///< create sort-listing to use for qsort and friends
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VL_END = 1 << 3,
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};
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DECLARE_ENUM_AS_BIT_SET(SortListFlags);
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struct Listing {
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@@ -565,22 +564,14 @@ struct Listing {
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byte criteria; ///< Sorting criteria
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};
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struct list_d {
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uint16 list_length; ///< length of the list being sorted
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byte sort_type; ///< what criteria to sort on
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template <typename T>
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struct GUIList {
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T* sort_list; ///< The items to sort.
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SortListFlags flags; ///< used to control sorting/resorting/etc.
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uint16 list_length; ///< length of the list being sorted
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uint16 resort_timer; ///< resort list after a given amount of ticks if set
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byte sort_type; ///< what criteria to sort on
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(list_d));
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struct vehiclelist_d {
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const Vehicle** sort_list; // List of vehicles (sorted)
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Listing *_sorting; // pointer to the appropiate subcategory of _sorting
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uint16 length_of_sort_list; // Keeps track of how many vehicle pointers sort list got space for
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VehicleType vehicle_type; // The vehicle type that is sorted
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list_d l; // General list struct
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d));
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/****************** THESE ARE NOT WIDGET TYPES!!!!! *******************/
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enum WindowWidgetBehaviours {
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