Merge branch 'master' into jgrpp
# Conflicts: # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/cheat_gui.cpp # src/gfx.cpp # src/linkgraph/linkgraph.cpp # src/spriteloader/grf.cpp # src/station_cmd.cpp
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@@ -224,7 +224,7 @@ public:
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* @param height The height of the buffer-to-be.
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* @return The size needed for the buffer.
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*/
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virtual int BufferSize(int width, int height) = 0;
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virtual size_t BufferSize(uint width, uint height) = 0;
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/**
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* Called when the 8bpp palette is changed; you should redraw all pixels on the screen that
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