Merge branch 'master' into jgrpp
# Conflicts: # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/cheat_gui.cpp # src/gfx.cpp # src/linkgraph/linkgraph.cpp # src/spriteloader/grf.cpp # src/station_cmd.cpp
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@@ -242,7 +242,7 @@ const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
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/* FreeType has rendered the glyph, now we allocate a sprite and copy the image into it */
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SpriteLoader::Sprite sprite;
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sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
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sprite.AllocateData(ZOOM_LVL_NORMAL, static_cast<size_t>(width) * height);
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sprite.type = ST_FONT;
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sprite.colours = (aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
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sprite.width = width;
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