Merge branch 'master' into jgrpp

# Conflicts:
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/cheat_gui.cpp
#	src/gfx.cpp
#	src/linkgraph/linkgraph.cpp
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-01-03 11:36:24 +00:00
27 changed files with 117 additions and 96 deletions

View File

@@ -1281,9 +1281,10 @@ std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zo
const SpriteID real_sprite = GB(spriteId, 0, SPRITE_WIDTH);
const Sprite *sprite = GetSprite(real_sprite, ST_NORMAL);
Dimension dim = GetSpriteSize(real_sprite, nullptr, zoom);
std::unique_ptr<uint32[]> result(new uint32[dim.width * dim.height]);
size_t dim_size = static_cast<size_t>(dim.width) * dim.height;
std::unique_ptr<uint32[]> result(new uint32[dim_size]);
/* Set buffer to fully transparent. */
MemSetT(result.get(), 0, dim.width * dim.height);
MemSetT(result.get(), 0, dim_size);
/* Prepare new DrawPixelInfo - Normally this would be the screen but we want to draw to another buffer here.
* Normally, pitch would be scaled screen width, but in our case our "screen" is only the sprite width wide. */
@@ -1296,11 +1297,13 @@ std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zo
dpi.height = dim.height;
dpi.zoom = zoom;
dim_size = static_cast<size_t>(dim.width) * dim.height;
/* If the current blitter is a paletted blitter, we have to render to an extra buffer and resolve the palette later. */
std::unique_ptr<byte[]> pal_buffer{};
if (blitter->GetScreenDepth() == 8) {
pal_buffer.reset(new byte[dim.width * dim.height]);
MemSetT(pal_buffer.get(), 0, dim.width * dim.height);
pal_buffer.reset(new byte[dim_size]);
MemSetT(pal_buffer.get(), 0, dim_size);
dpi.dst_ptr = pal_buffer.get();
}
@@ -1315,7 +1318,7 @@ std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zo
/* Resolve palette. */
uint32 *dst = result.get();
const byte *src = pal_buffer.get();
for (size_t i = 0; i < dim.height * dim.width; ++i) {
for (size_t i = 0; i < dim_size; ++i) {
*dst++ = _cur_palette.palette[*src++].data;
}
}