Feature: opt-in survey when exiting a game

On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
This commit is contained in:
Patric Stout
2023-04-25 19:43:45 +02:00
committed by Patric Stout
parent 021c45c4f6
commit 7634553d22
54 changed files with 1018 additions and 53 deletions

View File

@@ -29,7 +29,7 @@ enum AIConfigWidgets {
WID_AIC_CONFIGURE, ///< Change AI settings button.
WID_AIC_CLOSE, ///< Close window button.
WID_AIC_TEXTFILE, ///< Open AI readme, changelog (+1) or license (+2).
WID_AIC_CONTENT_DOWNLOAD = WID_AIC_TEXTFILE + TFT_END, ///< Download content button.
WID_AIC_CONTENT_DOWNLOAD = WID_AIC_TEXTFILE + TFT_CONTENT_END, ///< Download content button.
};
#endif /* WIDGETS_AI_WIDGET_H */

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@@ -20,7 +20,7 @@ enum GSConfigWidgets {
WID_GSC_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs.
WID_GSC_CHANGE, ///< Select another Game Script button.
WID_GSC_TEXTFILE, ///< Open GS readme, changelog (+1) or license (+2).
WID_GSC_CONTENT_DOWNLOAD = WID_GSC_TEXTFILE + TFT_END, ///< Download content button.
WID_GSC_CONTENT_DOWNLOAD = WID_GSC_TEXTFILE + TFT_CONTENT_END, ///< Download content button.
WID_GSC_ACCEPT, ///< Accept ("Close") button
WID_GSC_RESET, ///< Reset button.
};

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@@ -36,7 +36,7 @@ enum NetworkContentListWidgets {
WID_NCL_DETAILS, ///< Panel with content details.
WID_NCL_TEXTFILE, ///< Open readme, changelog (+1) or license (+2) of a file in the content window.
WID_NCL_SELECT_ALL = WID_NCL_TEXTFILE + TFT_END, ///< 'Select all' button.
WID_NCL_SELECT_ALL = WID_NCL_TEXTFILE + TFT_CONTENT_END, ///< 'Select all' button.
WID_NCL_SELECT_UPDATE, ///< 'Select updates' button.
WID_NCL_UNSELECT, ///< 'Unselect all' button.
WID_NCL_OPEN_URL, ///< 'Open url' button.

View File

@@ -119,4 +119,14 @@ enum NetworkAskRelayWidgets {
WID_NAR_YES_ALWAYS, ///< "Yes, always" button.
};
/** Widgets of the #NetworkAskSurveyWindow class. */
enum NetworkAskSurveyWidgets {
WID_NAS_CAPTION, ///< Caption of the window.
WID_NAS_TEXT, ///< Text in the window.
WID_NAS_PREVIEW, ///< "Preview" button.
WID_NAS_LINK, ///< "Details & Privacy" button.
WID_NAS_NO, ///< "No" button.
WID_NAS_YES, ///< "Yes" button.
};
#endif /* WIDGETS_NETWORK_WIDGET_H */

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@@ -47,7 +47,7 @@ enum NewGRFStateWidgets {
WID_NS_NEWGRF_INFO, ///< Panel for Info on selected NewGRF.
WID_NS_OPEN_URL, ///< Open URL of NewGRF.
WID_NS_NEWGRF_TEXTFILE, ///< Open NewGRF readme, changelog (+1) or license (+2).
WID_NS_SET_PARAMETERS = WID_NS_NEWGRF_TEXTFILE + TFT_END, ///< Open Parameters Window for selected NewGRF for editing parameters.
WID_NS_SET_PARAMETERS = WID_NS_NEWGRF_TEXTFILE + TFT_CONTENT_END, ///< Open Parameters Window for selected NewGRF for editing parameters.
WID_NS_VIEW_PARAMETERS, ///< Open Parameters Window for selected NewGRF for viewing parameters.
WID_NS_TOGGLE_PALETTE, ///< Toggle Palette of selected, active NewGRF.
WID_NS_APPLY_CHANGES, ///< Apply changes to NewGRF config.

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@@ -28,23 +28,27 @@ enum GameOptionsWidgets {
WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).
WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_END, ///< Description of selected base GRF.
WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base GRF.
WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
WID_GO_TEXT_SFX_VOLUME, ///< Sound effects volume label.
WID_GO_BASE_SFX_VOLUME, ///< Change sound effects volume.
WID_GO_BASE_SFX_TEXTFILE, ///< Open base SFX readme, changelog (+1) or license (+2).
WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_END, ///< Description of selected base SFX.
WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base SFX.
WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
WID_GO_TEXT_MUSIC_VOLUME, ///< Music volume label.
WID_GO_BASE_MUSIC_VOLUME, ///< Change music volume.
WID_GO_BASE_MUSIC_JUKEBOX, ///< Open the jukebox.
WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.
WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base music set.
WID_GO_VIDEO_ACCEL_BUTTON, ///< Toggle for video acceleration.
WID_GO_VIDEO_VSYNC_BUTTON, ///< Toggle for video vsync.
WID_GO_REFRESH_RATE_DROPDOWN, ///< Dropdown for all available refresh rates.
WID_GO_VIDEO_DRIVER_INFO, ///< Label showing details about the current video driver.
WID_GO_SURVEY_SEL, ///< Selection to hide survey if no JSON library is compiled in.
WID_GO_SURVEY_PARTICIPATE_BUTTON, ///< Toggle for participating in the automated survey.
WID_GO_SURVEY_LINK_BUTTON, ///< Button to open browser to go to the survey website.
WID_GO_SURVEY_PREVIEW_BUTTON, ///< Button to open a preview window with the survey results
};
/** Widgets of the #GameSettingsWindow class. */