(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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@@ -1,19 +1,12 @@
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#include "stdafx.h"
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#include "ttd.h"
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#include "map.h"
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#include <stdarg.h>
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#include "gfx.h"
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#include "viewport.h"
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#include "command.h"
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#include "vehicle.h"
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byte _map_type_and_height[TILES_X * TILES_Y];
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byte _map5[TILES_X * TILES_Y];
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byte _map3_lo[TILES_X * TILES_Y];
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byte _map3_hi[TILES_X * TILES_Y];
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byte _map_owner[TILES_X * TILES_Y];
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byte _map2[TILES_X * TILES_Y];
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byte _map_extra_bits[TILES_X * TILES_Y/4];
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extern const TileTypeProcs
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_tile_type_clear_procs,
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_tile_type_rail_procs,
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