Cache whether vehicle is currently drawn: Vehicle::IsDrawn()

This commit is contained in:
Jonathan G Rennison
2020-02-02 22:59:18 +00:00
parent 81a67b5b24
commit 76f68c48f5
13 changed files with 46 additions and 5 deletions

View File

@@ -632,6 +632,8 @@ EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type)
_effect_init_procs[type](v);
v->UpdateIsDrawn();
v->UpdatePositionAndViewport();
v->AddEffectVehicleToTickCache();