Remove networking test from UpdateStateChecksum in dedicated builds
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@@ -35,7 +35,11 @@ extern SimpleChecksum64 _state_checksum;
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inline void UpdateStateChecksum(uint64_t input)
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{
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#if defined(DEDICATED)
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_state_checksum.Update(input);
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#else
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if (_networking) _state_checksum.Update(input);
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#endif
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}
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#ifdef RANDOM_DEBUG
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