Remove networking test from UpdateStateChecksum in dedicated builds

This commit is contained in:
Jonathan G Rennison
2024-01-23 18:43:56 +00:00
parent 628106d182
commit 770915ccc2

View File

@@ -35,7 +35,11 @@ extern SimpleChecksum64 _state_checksum;
inline void UpdateStateChecksum(uint64_t input) inline void UpdateStateChecksum(uint64_t input)
{ {
#if defined(DEDICATED)
_state_checksum.Update(input);
#else
if (_networking) _state_checksum.Update(input); if (_networking) _state_checksum.Update(input);
#endif
} }
#ifdef RANDOM_DEBUG #ifdef RANDOM_DEBUG