(svn r16765) -Codechange: give ViewportSign's width_1 and width_2 more self explaining names

This commit is contained in:
rubidium
2009-07-08 08:50:20 +00:00
parent bb78e5bb14
commit 770ad0c022
5 changed files with 46 additions and 48 deletions

View File

@@ -791,17 +791,17 @@ public:
this->RemapX(TileX(t->xy)),
this->RemapY(TileY(t->xy)),
0);
x = pt.x - this->subscroll + 3 - (t->sign.width_2 >> 1);
x = pt.x - this->subscroll + 3 - (t->sign.width_small >> 1);
y = pt.y;
/* Check if the town sign is within bounds */
if (x + t->sign.width_2 > dpi->left &&
if (x + t->sign.width_small > dpi->left &&
x < dpi->left + dpi->width &&
y + 6 > dpi->top &&
y < dpi->top + dpi->height) {
/* And draw it. */
SetDParam(0, t->index);
DrawString(x, x + t->sign.width_2, y, STR_SMALLMAP_TOWN);
DrawString(x, x + t->sign.width_small, y, STR_SMALLMAP_TOWN);
}
}
}