(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular

This commit is contained in:
tron
2006-06-27 21:25:53 +00:00
parent 7fa72c5e2f
commit 772fbda3e3
77 changed files with 1051 additions and 1037 deletions

View File

@@ -286,14 +286,15 @@ int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag)
int AiNew_Build_Depot(Player* p, TileIndex tile, DiagDirection direction, byte flag)
{
int ret, ret2;
if (p->ainew.tbt == AI_TRAIN)
if (p->ainew.tbt == AI_TRAIN) {
return AI_DoCommand(tile, 0, direction, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_TRAIN_DEPOT);
ret = AI_DoCommand(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_DEPOT);
if (CmdFailed(ret)) return ret;
// Try to build the road from the depot
ret2 = AI_DoCommand(tile + TileOffsByDir(direction), DiagDirToRoadBits(ReverseDiagDir(direction)), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
// If it fails, ignore it..
if (CmdFailed(ret2)) return ret;
return ret + ret2;
} else {
ret = AI_DoCommand(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_DEPOT);
if (CmdFailed(ret)) return ret;
// Try to build the road from the depot
ret2 = AI_DoCommand(tile + TileOffsByDir(direction), DiagDirToRoadBits(ReverseDiagDir(direction)), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
// If it fails, ignore it..
if (CmdFailed(ret2)) return ret;
return ret + ret2;
}
}