(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular

This commit is contained in:
tron
2006-06-27 21:25:53 +00:00
parent 7fa72c5e2f
commit 772fbda3e3
77 changed files with 1051 additions and 1037 deletions

View File

@@ -109,7 +109,6 @@ static void RoadVehRefitWndProc(Window *w, WindowEvent *e)
WP(w,refit_d).sel = y / 10;
SetWindowDirty(w);
}
break;
}
@@ -163,8 +162,8 @@ static void RoadVehDetailsWndProc(Window *w, WindowEvent *e)
StringID str;
w->disabled_state = v->owner == _local_player ? 0 : (1 << 2);
if (!_patches.servint_roadveh) // disable service-scroller when interval is set to disabled
w->disabled_state |= (1 << 5) | (1 << 6);
// disable service-scroller when interval is set to disabled
if (!_patches.servint_roadveh) w->disabled_state |= (1 << 5) | (1 << 6);
SetDParam(0, v->string_id);
SetDParam(1, v->unitnumber);
@@ -352,8 +351,9 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e)
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->cur_speed / 2);
} else
} else {
str = STR_EMPTY;
}
break;
}
}
@@ -565,8 +565,7 @@ static void NewRoadVehWndProc(Window *w, WindowEvent *e)
break;
case WE_RESIZE: {
if (e->sizing.diff.y == 0)
break;
if (e->sizing.diff.y == 0) break;
w->vscroll.cap += e->sizing.diff.y / 14;
w->widget[2].unkA = (w->vscroll.cap << 8) + 1;
@@ -632,8 +631,7 @@ static void DrawRoadDepotWindow(Window *w)
/* determine amount of items for scroller */
num = 0;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Road && IsRoadVehInDepot(v) && v->tile == tile)
num++;
if (v->type == VEH_Road && IsRoadVehInDepot(v) && v->tile == tile) num++;
}
SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
@@ -675,12 +673,10 @@ static int GetVehicleFromRoadDepotWndPt(const Window *w, int x, int y, Vehicle *
xt = x / 56;
xm = x % 56;
if (xt >= w->hscroll.cap)
return 1;
if (xt >= w->hscroll.cap) return 1;
row = (y - 14) / 14;
if (row >= w->vscroll.cap)
return 1;
if (row >= w->vscroll.cap) return 1;
pos = (row + w->vscroll.pos) * w->hscroll.cap + xt;
@@ -707,7 +703,10 @@ static void RoadDepotClickVeh(Window *w, int x, int y)
if (mode > 0) return;
// share / copy orders
if (_thd.place_mode && mode <= 0) { _place_clicked_vehicle = v; return; }
if (_thd.place_mode && mode <= 0) {
_place_clicked_vehicle = v;
return;
}
switch (mode) {
case 0: // start dragging of vehicle
@@ -791,14 +790,14 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e)
}
} break;
case WE_PLACE_OBJ: {
case WE_PLACE_OBJ:
ClonePlaceObj(w);
} break;
break;
case WE_ABORT_PLACE_OBJ: {
case WE_ABORT_PLACE_OBJ:
CLRBIT(w->click_state, 8);
InvalidateWidget(w, 8);
} break;
break;
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
@@ -833,7 +832,7 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e)
case 4:
if (!HASBIT(w->disabled_state, 4) &&
WP(w,traindepot_d).sel != INVALID_VEHICLE) {
WP(w,traindepot_d).sel != INVALID_VEHICLE) {
Vehicle *v;
HandleButtonClick(w, 4);
@@ -848,22 +847,21 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e)
_backup_orders_tile = 0;
}
break;
default:
WP(w,traindepot_d).sel = INVALID_VEHICLE;
SetWindowDirty(w);
}
break;
case WE_RESIZE: {
case WE_RESIZE:
/* Update the scroll + matrix */
w->vscroll.cap += e->sizing.diff.y / 14;
w->hscroll.cap += e->sizing.diff.x / 56;
w->widget[5].unkA = (w->vscroll.cap << 8) + w->hscroll.cap;
} break;
break;
}
}
static const Widget _road_depot_widgets[] = {
@@ -893,10 +891,9 @@ static const WindowDesc _road_depot_desc = {
void ShowRoadDepotWindow(TileIndex tile)
{
Window *w;
Window* w = AllocateWindowDescFront(&_road_depot_desc, tile);
w = AllocateWindowDescFront(&_road_depot_desc, tile);
if (w) {
if (w != NULL) {
w->caption_color = GetTileOwner(w->window_number);
w->hscroll.cap = 5;
w->vscroll.cap = 3;
@@ -959,26 +956,24 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
SetVScrollCount(w, vl->list_length);
// disable 'Sort By' tooltip on Unsorted sorting criteria
if (vl->sort_type == SORT_BY_UNSORTED)
w->disabled_state |= (1 << 3);
if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3);
/* draw the widgets */
{
const Player *p = GetPlayer(owner);
if (station == INVALID_STATION) {
/* Company Name -- (###) Road vehicles */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
w->widget[1].unkA = STR_9001_ROAD_VEHICLES;
} else {
/* Station Name -- (###) Road vehicles */
SetDParam(0, station);
SetDParam(1, w->vscroll.count);
w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES;
}
DrawWindowWidgets(w);
if (station == INVALID_STATION) {
const Player* p = GetPlayer(owner);
/* Company Name -- (###) Road vehicles */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
w->widget[1].unkA = STR_9001_ROAD_VEHICLES;
} else {
/* Station Name -- (###) Road vehicles */
SetDParam(0, station);
SetDParam(1, w->vscroll.count);
w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES;
}
DrawWindowWidgets(w);
/* draw sorting criteria string */
DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
/* draw arrow pointing up/down for ascending/descending sorting */
@@ -1029,22 +1024,19 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
return;
case 7: { /* Matrix to show vehicles */
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
const Vehicle* v;
if (id_v >= w->vscroll.cap) return; // click out of bounds
id_v += w->vscroll.pos;
{
Vehicle *v;
if (id_v >= vl->list_length) return; // click out of list bound
if (id_v >= vl->list_length) return; // click out of list bound
v = GetVehicle(vl->sort_list[id_v].index);
v = GetVehicle(vl->sort_list[id_v].index);
assert(v->type == VEH_Road && v->owner == owner);
assert(v->type == VEH_Road && v->owner == owner);
ShowRoadVehViewWindow(v);
}
ShowRoadVehViewWindow(v);
} break;
case 9: /* Build new Vehicle */
@@ -1053,9 +1045,7 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
break;
case 10: {
if (!IsWindowOfPrototype(w, _player_roadveh_widgets))
break;
if (!IsWindowOfPrototype(w, _player_roadveh_widgets)) break;
ShowReplaceVehicleWindow(VEH_Road);
break;
}
@@ -1070,8 +1060,7 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
_sorting.roadveh.criteria = vl->sort_type;
// enable 'Sort By' if a sorter criteria is chosen
if (vl->sort_type != SORT_BY_UNSORTED)
CLRBIT(w->disabled_state, 3);
if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3);
}
SetWindowDirty(w);
break;