(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular

This commit is contained in:
tron
2006-06-27 21:25:53 +00:00
parent 7fa72c5e2f
commit 772fbda3e3
77 changed files with 1051 additions and 1037 deletions

View File

@@ -1660,8 +1660,8 @@ static void CheckClickOnLandscape(const ViewPort *vp, int x, int y)
static void SafeShowTrainViewWindow(const Vehicle* v)
{
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
ShowTrainViewWindow(v);
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
ShowTrainViewWindow(v);
}
static void Nop(const Vehicle* v) {}
@@ -1955,25 +1955,28 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
h = myabs(dy) + 16;
if (TileVirtXY(thd->selstart.x, thd->selstart.y) == TileVirtXY(x, y)) { // check if we're only within one tile
if (method == VPM_RAILDIRS)
if (method == VPM_RAILDIRS) {
b = GetAutorailHT(x, y);
else // rect for autosignals on one tile
} else { // rect for autosignals on one tile
b = HT_RECT;
}
} else if (h == 16) { // Is this in X direction?
if (dx == 16) // 2x1 special handling
if (dx == 16) { // 2x1 special handling
b = (Check2x1AutoRail(3)) | HT_LINE;
else if (dx == -16)
} else if (dx == -16) {
b = (Check2x1AutoRail(2)) | HT_LINE;
else
} else {
b = HT_LINE | HT_DIR_X;
}
y = thd->selstart.y;
} else if (w == 16) { // Or Y direction?
if (dy == 16) // 2x1 special handling
if (dy == 16) { // 2x1 special handling
b = (Check2x1AutoRail(1)) | HT_LINE;
else if (dy == -16) // 2x1 other direction
} else if (dy == -16) { // 2x1 other direction
b = (Check2x1AutoRail(0)) | HT_LINE;
else
} else {
b = HT_LINE | HT_DIR_Y;
}
x = thd->selstart.x;
} else if (w > h * 2) { // still count as x dir?
b = HT_LINE | HT_DIR_X;
@@ -2082,7 +2085,11 @@ void VpSelectTilesWithMethod(int x, int y, int method)
break;
case VPM_X_OR_Y:
if (myabs(sy - y) < myabs(sx - x)) y = sy; else x = sx;
if (myabs(sy - y) < myabs(sx - x)) {
y = sy;
} else {
x = sx;
}
break;
case VPM_X_AND_Y:
@@ -2196,5 +2203,5 @@ void SetObjectToPlace(CursorID icon, byte mode, WindowClass window_class, Window
void ResetObjectToPlace(void)
{
SetObjectToPlace(SPR_CURSOR_MOUSE, 0, 0, 0);
SetObjectToPlace(SPR_CURSOR_MOUSE, VHM_NONE, 0, 0);
}