(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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@@ -710,7 +710,7 @@ static void PlayersPayInterest()
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_current_player = p->index;
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SET_EXPENSES_TYPE(EXPENSES_LOAN_INT);
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SubtractMoneyFromPlayer(BIGMULUS(p->current_loan, interest, 16));
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SubtractMoneyFromPlayer(CommandCost(BIGMULUS(p->current_loan, interest, 16)));
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SET_EXPENSES_TYPE(EXPENSES_OTHER);
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SubtractMoneyFromPlayer(_price.station_value >> 2);
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@@ -1823,12 +1823,12 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (_cur_year - p->inaugurated_year < 6) return_cmd_error(STR_7080_PROTECTED);
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/* Those lines are here for network-protection (clients can be slow) */
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if (GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0) return 0;
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if (GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0) return cost;
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/* We can not buy out a real player (temporarily). TODO: well, enable it obviously */
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if (GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 1 && !p->is_ai) return 0;
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if (GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 1 && !p->is_ai) return cost;
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cost = CalculateCompanyValue(p) >> 2;
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cost.AddCost(CalculateCompanyValue(p) >> 2);
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if (flags & DC_EXEC) {
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PlayerByte* b = p->share_owners;
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int i;
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@@ -1866,7 +1866,7 @@ CommandCost CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint3
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p = GetPlayer((PlayerID)p1);
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/* Those lines are here for network-protection (clients can be slow) */
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if (GetAmountOwnedBy(p, _current_player) == 0) return 0;
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if (GetAmountOwnedBy(p, _current_player) == 0) return CommandCost();
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/* adjust it a little to make it less profitable to sell and buy */
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cost = CalculateCompanyValue(p) >> 2;
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@@ -1878,7 +1878,7 @@ CommandCost CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint3
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*b = PLAYER_SPECTATOR;
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InvalidateWindow(WC_COMPANY, p1);
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}
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return cost;
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return CommandCost((int32)cost);
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}
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/** Buy up another company.
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@@ -1909,7 +1909,7 @@ CommandCost CmdBuyCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (flags & DC_EXEC) {
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DoAcquireCompany(p);
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}
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return p->bankrupt_value;
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return CommandCost(p->bankrupt_value);
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}
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/** Prices */
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