(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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@@ -507,7 +507,7 @@ static CommandCost CmdBuildRailWagon(EngineID engine, TileIndex tile, uint32 fla
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SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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const RailVehicleInfo *rvi = RailVehInfo(engine);
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CommandCost value = (GetEngineProperty(engine, 0x17, rvi->base_cost) * _price.build_railwagon) >> 8;
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CommandCost value((GetEngineProperty(engine, 0x17, rvi->base_cost) * _price.build_railwagon) >> 8);
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uint num_vehicles = 1 + CountArticulatedParts(engine);
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@@ -565,7 +565,7 @@ static CommandCost CmdBuildRailWagon(EngineID engine, TileIndex tile, uint32 fla
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v->cargo_type = rvi->cargo_type;
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v->cargo_subtype = 0;
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v->cargo_cap = rvi->capacity;
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v->value = value;
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v->value = value.GetCost();
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// v->day_counter = 0;
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v->u.rail.railtype = rvi->railtype;
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@@ -592,7 +592,7 @@ static CommandCost CmdBuildRailWagon(EngineID engine, TileIndex tile, uint32 fla
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}
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}
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return value;
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return CommandCost(value);
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}
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/** Move all free vehicles in the depot to the train */
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@@ -613,7 +613,7 @@ static void NormalizeTrainVehInDepot(const Vehicle* u)
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static CommandCost EstimateTrainCost(EngineID engine, const RailVehicleInfo* rvi)
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{
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return GetEngineProperty(engine, 0x17, rvi->base_cost) * (_price.build_railvehicle >> 3) >> 5;
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return CommandCost(GetEngineProperty(engine, 0x17, rvi->base_cost) * (_price.build_railvehicle >> 3) >> 5);
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}
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static void AddRearEngineToMultiheadedTrain(Vehicle* v, Vehicle* u, bool building)
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@@ -712,7 +712,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32
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v->cargo_subtype = 0;
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v->cargo_cap = rvi->capacity;
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v->max_speed = rvi->max_speed;
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v->value = value;
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v->value = value.GetCost();
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v->last_station_visited = INVALID_STATION;
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v->dest_tile = 0;
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@@ -937,7 +937,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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}
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/* don't move the same vehicle.. */
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if (src == dst) return 0;
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if (src == dst) return CommandCost();
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/* locate the head of the two chains */
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Vehicle *src_head = GetFirstVehicleInChain(src);
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@@ -954,7 +954,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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if (IsMultiheaded(src) && !IsTrainEngine(src)) return_cmd_error(STR_REAR_ENGINE_FOLLOW_FRONT_ERROR);
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/* when moving all wagons, we can't have the same src_head and dst_head */
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if (HASBIT(p2, 0) && src_head == dst_head) return 0;
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if (HASBIT(p2, 0) && src_head == dst_head) return CommandCost();
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{
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int max_len = _patches.mammoth_trains ? 100 : 9;
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@@ -1153,7 +1153,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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RebuildVehicleLists();
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}
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return 0;
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return CommandCost();
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}
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/** Start/Stop a train.
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@@ -1189,7 +1189,7 @@ CommandCost CmdStartStopTrain(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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}
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return 0;
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return CommandCost();
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}
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/** Sell a (single) train wagon/engine.
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@@ -1235,7 +1235,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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RebuildVehicleLists();
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}
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CommandCost cost = 0;
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CommandCost cost;
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switch (p2) {
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case 0: case 2: { /* Delete given wagon */
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bool switch_engine = false; // update second wagon to engine?
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@@ -1247,7 +1247,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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IsTrainEngine(v)) ? v->u.rail.other_multiheaded_part : NULL;
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if (rear != NULL) {
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cost -= rear->value;
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cost.AddCost(-(int64)rear->value);
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if (flags & DC_EXEC) {
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UnlinkWagon(rear, first);
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DeleteDepotHighlightOfVehicle(rear);
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@@ -1302,7 +1302,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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/* 3. Delete the requested wagon */
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cost -= v->value;
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cost.AddCost(-v->value);
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if (flags & DC_EXEC) {
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first = UnlinkWagon(v, first);
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DeleteDepotHighlightOfVehicle(v);
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@@ -1352,7 +1352,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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Vehicle *rear = v->u.rail.other_multiheaded_part;
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if (rear != NULL) {
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cost -= rear->value;
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cost.AddCost(-rear->value);
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/* If this is a multiheaded vehicle with nothing
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* between the parts, tmp will be pointing to the
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@@ -1374,7 +1374,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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}
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cost -= v->value;
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cost.AddCost(-v->value);
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if (flags & DC_EXEC) {
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first = UnlinkWagon(v, first);
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DeleteDepotHighlightOfVehicle(v);
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@@ -1656,7 +1656,7 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, uint32 flags, uint32 p1, ui
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}
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}
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}
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return 0;
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return CommandCost();
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}
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/** Force a train through a red signal
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@@ -1675,7 +1675,7 @@ CommandCost CmdForceTrainProceed(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (flags & DC_EXEC) v->u.rail.force_proceed = 0x50;
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return 0;
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return CommandCost();
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}
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/** Refits a train to the specified cargo type.
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@@ -1706,7 +1706,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32
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SET_EXPENSES_TYPE(EXPENSES_TRAIN_RUN);
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CommandCost cost = 0;
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CommandCost cost;
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uint num = 0;
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do {
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@@ -1755,7 +1755,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (amount != 0) {
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if (new_cid != v->cargo_type) {
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cost += GetRefitCost(v->engine_type);
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cost.AddCost(GetRefitCost(v->engine_type));
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}
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num += amount;
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@@ -1897,7 +1897,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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TOGGLEBIT(v->current_order.flags, OFB_HALT_IN_DEPOT);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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}
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return 0;
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return CommandCost();
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}
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if (p2 & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of depot orders
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@@ -1910,7 +1910,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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v->current_order.flags = 0;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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}
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return 0;
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return CommandCost();
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}
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/* check if at a standstill (not stopped only) in a depot
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@@ -1934,7 +1934,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (tfdd.reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
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}
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return 0;
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return CommandCost();
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}
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@@ -3389,9 +3389,9 @@ void OnNewDay_Train(Vehicle *v)
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if ((v->vehstatus & VS_STOPPED) == 0) {
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/* running costs */
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CommandCost cost = GetTrainRunningCost(v) / 364;
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CommandCost cost(GetTrainRunningCost(v) / 364);
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v->profit_this_year -= cost >> 8;
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v->profit_this_year -= cost.GetCost() >> 8;
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SET_EXPENSES_TYPE(EXPENSES_TRAIN_RUN);
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SubtractMoneyFromPlayerFract(v->owner, cost);
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