(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)

This commit is contained in:
rubidium
2011-11-04 10:18:13 +00:00
parent 47203dbeb5
commit 7757a2ed40
52 changed files with 322 additions and 322 deletions

View File

@@ -35,11 +35,11 @@ byte HighestSnowLine();
byte LowestSnowLine();
void ClearSnowLine();
uint GetPartialZ(int x, int y, Slope corners);
uint GetSlopeZ(int x, int y);
void GetSlopeZOnEdge(Slope tileh, DiagDirection edge, int *z1, int *z2);
int GetSlopeZInCorner(Slope tileh, Corner corner);
Slope GetFoundationSlope(TileIndex tile, uint *z);
uint GetPartialPixelZ(int x, int y, Slope corners);
uint GetSlopePixelZ(int x, int y);
void GetSlopePixelZOnEdge(Slope tileh, DiagDirection edge, int *z1, int *z2);
int GetSlopePixelZInCorner(Slope tileh, Corner corner);
Slope GetFoundationPixelSlope(TileIndex tile, uint *z);
/**
* Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
@@ -67,7 +67,7 @@ static inline Point RemapCoords(int x, int y, int z)
*/
static inline Point RemapCoords2(int x, int y)
{
return RemapCoords(x, y, GetSlopeZ(x, y));
return RemapCoords(x, y, GetSlopePixelZ(x, y));
}
/**
@@ -84,7 +84,7 @@ static inline Point InverseRemapCoords(int x, int y)
return pt;
}
uint ApplyFoundationToSlope(Foundation f, Slope *s);
uint ApplyPixelFoundationToSlope(Foundation f, Slope *s);
void DrawFoundation(TileInfo *ti, Foundation f);
bool HasFoundationNW(TileIndex tile, Slope slope_here, uint z_here);
bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here);