(svn r19332) -Codechange: Simplify sound panning by using float data, and switch to sinusoidal algorithm to maintain output level.
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@@ -19,7 +19,7 @@ void MxMixSamples(void *buffer, uint samples);
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MixerChannel *MxAllocateChannel();
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void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, size_t size, uint rate, bool is16bit);
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void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
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void MxSetChannelVolume(MixerChannel *mc, uint volume, float pan);
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void MxActivateChannel(MixerChannel*);
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#endif /* MIXER_H */
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