Chunnel patch 28399: debug [modified]
Don't remove other debug outputs https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
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committed by
Jonathan G Rennison

parent
f173b74e81
commit
7808370f86
@@ -26,6 +26,7 @@
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#include "core/geometry_func.hpp"
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#include "newgrf_debug.h"
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#include "zoom_func.h"
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#include "tunnelbridge_map.h"
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#include "widgets/misc_widget.h"
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@@ -123,6 +124,13 @@ public:
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# define LANDINFOD_LEVEL 1
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#endif
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DEBUG(misc, LANDINFOD_LEVEL, "TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
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if(IsTunnelTile(tile)) {
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DEBUG(misc, LANDINFOD_LEVEL, "tunnel pool size: %u", (uint)Tunnel::GetPoolSize());
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DEBUG(misc, LANDINFOD_LEVEL, "index: %#x" , Tunnel::GetByTile(tile)->index);
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DEBUG(misc, LANDINFOD_LEVEL, "north tile: %#x" , Tunnel::GetByTile(tile)->tile_n);
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DEBUG(misc, LANDINFOD_LEVEL, "south tile: %#x" , Tunnel::GetByTile(tile)->tile_s);
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DEBUG(misc, LANDINFOD_LEVEL, "is chunel: %u" , Tunnel::GetByTile(tile)->is_chunnel);
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}
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DEBUG(misc, LANDINFOD_LEVEL, "type = %#x", _m[tile].type);
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DEBUG(misc, LANDINFOD_LEVEL, "height = %#x", _m[tile].height);
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DEBUG(misc, LANDINFOD_LEVEL, "m1 = %#x", _m[tile].m1);
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