(svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows

This commit is contained in:
glx
2009-01-23 01:29:13 +00:00
parent b13157099a
commit 7809b7ef0e

View File

@@ -89,6 +89,11 @@ void AIScanner::ScanDir(const char *dirname, bool library_scan, bool library_rec
ttd_strlcat(main_script, "main.nut", sizeof(main_script));
if (!FioCheckFileExists(info_script, AI_DIR) || !FioCheckFileExists(main_script, AI_DIR)) continue;
#ifdef WIN32
/* Windows doesn't care about the case */
strtolower(main_script);
#endif
DEBUG(ai, 6, "Loading AI at location '%s'", main_script);
this->engine->LoadScript(info_script);
} else {
@@ -101,6 +106,11 @@ void AIScanner::ScanDir(const char *dirname, bool library_scan, bool library_rec
ttd_strlcat(main_script, "main.nut", sizeof(main_script));
if (!FioCheckFileExists(library_script, AI_LIBRARY_DIR) || !FioCheckFileExists(main_script, AI_LIBRARY_DIR)) continue;
#ifdef WIN32
/* Windows doesn't care about the case */
strtolower(main_script);
#endif
DEBUG(ai, 6, "Loading AI Library at location '%s'", main_script);
this->engine->LoadScript(library_script);
}