Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/table/company_settings.ini
#	src/table/currency_settings.ini
#	src/table/gameopt_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/table/win32_settings.ini
#	src/table/window_settings.ini
This commit is contained in:
Jonathan G Rennison
2021-10-17 01:44:00 +01:00
13 changed files with 237 additions and 257 deletions

View File

@@ -18,7 +18,7 @@
/* static */ bool ScriptGameSettings::IsValid(const char *setting)
{
const SettingDesc *sd = GetSettingFromName(setting);
return sd != nullptr && sd->desc.cmd != SDT_STDSTRING;
return sd != nullptr && sd->cmd != SDT_STDSTRING;
}
/* static */ int32 ScriptGameSettings::GetValue(const char *setting)
@@ -28,7 +28,7 @@
const SettingDesc *sd = GetSettingFromName(setting);
void *ptr = GetVariableAddress(&_settings_game, &sd->save);
if (sd->desc.cmd == SDT_BOOLX) return *(bool*)ptr;
if (sd->cmd == SDT_BOOLX) return *(bool*)ptr;
return (int32)ReadValue(ptr, sd->save.conv);
}
@@ -40,7 +40,7 @@
const SettingDesc *sd = GetSettingFromName(setting);
if ((sd->save.conv & SLF_NO_NETWORK_SYNC) != 0) return false;
if (sd->desc.cmd != SDT_BOOLX && sd->desc.cmd != SDT_NUMX) return false;
if (sd->cmd != SDT_BOOLX && sd->cmd != SDT_NUMX) return false;
return ScriptObject::DoCommand(0, GetSettingIndex(sd), value, CMD_CHANGE_SETTING);
}