Fix windows not being deleted when order changed during deletion
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@@ -145,6 +145,7 @@ void DrawCaption(const Rect &r, Colours colour, Owner owner, TextColour text_col
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/* window.cpp */
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extern WindowBase *_z_front_window;
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extern WindowBase *_z_back_window;
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extern WindowBase *_first_window;
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extern Window *_focused_window;
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inline uint64 GetWindowUpdateNumber()
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@@ -291,6 +292,7 @@ enum TooltipCloseCondition {
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struct WindowBase {
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WindowBase *z_front; ///< The window in front of us in z-order.
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WindowBase *z_back; ///< The window behind us in z-order.
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WindowBase *next_window; ///< The next window in arbitrary iteration order.
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WindowClass window_class; ///< Window class
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virtual ~WindowBase() {}
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@@ -884,12 +886,18 @@ public:
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template<class T>
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using window_base_t = std::conditional_t<std::is_const<T>{}, WindowBase const, WindowBase>;
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enum IterationMode {
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IM_FROM_FRONT,
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IM_FROM_BACK,
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IM_ARBITRARY,
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};
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/**
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* Iterator to iterate all valid Windows
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* @tparam T Type of the class/struct that is going to be iterated
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* @tparam Tfront Wether we iterate from front
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* @tparam Tmode Iteration mode
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*/
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template <class T, bool Tfront>
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template <class T, IterationMode Tmode>
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struct WindowIterator {
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typedef T value_type;
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typedef T *pointer;
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@@ -910,7 +918,23 @@ public:
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private:
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window_base_t<T> *w;
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void Validate() { while (this->w != nullptr && this->w->window_class == WC_INVALID) this->Next(); }
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void Next() { if (this->w != nullptr) this->w = Tfront ? this->w->z_back : this->w->z_front; }
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void Next()
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{
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if (this->w != nullptr) {
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switch (Tmode) {
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case IM_FROM_FRONT:
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this->w = this->w->z_back;
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break;
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case IM_FROM_BACK:
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this->w = this->w->z_front;
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break;
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case IM_ARBITRARY:
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this->w = this->w->next_window;
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break;
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}
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}
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}
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};
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/**
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@@ -918,11 +942,11 @@ public:
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* @tparam T Type of the class/struct that is going to be iterated
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* @tparam Tfront Wether we iterate from front
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*/
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template <class T, bool Tfront>
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template <class T, IterationMode Tmode>
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struct Iterate {
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Iterate(window_base_t<T> *from) : from(from) {}
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WindowIterator<T, Tfront> begin() { return WindowIterator<T, Tfront>(this->from); }
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WindowIterator<T, Tfront> end() { return WindowIterator<T, Tfront>(nullptr); }
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WindowIterator<T, Tmode> begin() { return WindowIterator<T, Tmode>(this->from); }
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WindowIterator<T, Tmode> end() { return WindowIterator<T, Tmode>(nullptr); }
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bool empty() { return this->begin() == this->end(); }
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private:
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window_base_t<T> *from;
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@@ -935,7 +959,7 @@ public:
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* @return an iterable ensemble of all valid Window
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*/
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template <class T = Window>
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static Iterate<T, false> IterateFromBack(window_base_t<T> *from = _z_back_window) { return Iterate<T, false>(from); }
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static Iterate<T, IM_FROM_BACK> IterateFromBack(window_base_t<T> *from = _z_back_window) { return Iterate<T, IM_FROM_BACK>(from); }
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/**
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* Returns an iterable ensemble of all valid Window from front to back
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@@ -944,7 +968,16 @@ public:
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* @return an iterable ensemble of all valid Window
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*/
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template <class T = Window>
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static Iterate<T, true> IterateFromFront(window_base_t<T> *from = _z_front_window) { return Iterate<T, true>(from); }
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static Iterate<T, IM_FROM_FRONT> IterateFromFront(window_base_t<T> *from = _z_front_window) { return Iterate<T, IM_FROM_FRONT>(from); }
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/**
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* Returns an iterable ensemble of all valid Window in an arbitrary order which is safe to use when deleting
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* @tparam T Type of the class/struct that is going to be iterated
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* @param from index of the first Window to consider
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* @return an iterable ensemble of all valid Window
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*/
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template <class T = Window>
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static Iterate<T, IM_ARBITRARY> IterateUnordered(window_base_t<T> *from = _first_window) { return Iterate<T, IM_ARBITRARY>(from); }
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};
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/**
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