Sprite: Don't allocate sprite encode space for map-mode zoom levels

This commit is contained in:
Jonathan G Rennison
2023-08-21 23:19:26 +01:00
parent d6f01988e3
commit 785216db73
10 changed files with 22 additions and 19 deletions

View File

@@ -60,7 +60,7 @@ public:
};
struct SpriteData {
BlitterSpriteFlags flags;
SpriteInfo infos[ZOOM_LVL_COUNT];
SpriteInfo infos[ZOOM_LVL_SPR_COUNT];
byte data[]; ///< Data, all zoomlevels.
};