(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
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@@ -33,8 +33,4 @@ static inline void NetworkDrawChatMessage() {}
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#define _is_network_server 0
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#endif /* ENABLE_NETWORK */
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/** As which company do we play? */
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extern CompanyID _network_playas;
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#endif /* NETWORK_H */
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