(svn r9931) -Fix: some glitches with catenary and bridges.

This commit is contained in:
rubidium
2007-05-26 10:40:34 +00:00
parent 932a968af2
commit 78be11be40
3 changed files with 11 additions and 8 deletions

View File

@@ -249,7 +249,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
Track bridgetrack = GetBridgeAxis(ti->tile) == AXIS_X ? TRACK_X : TRACK_Y;
uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
if ((height <= TilePixelHeight(ti->tile) + TILE_HEIGHT) &&
if ((height <= GetTileMaxZ(ti->tile) + TILE_HEIGHT) &&
(i == PCPpositions[bridgetrack][0] || i == PCPpositions[bridgetrack][1])) {
SETBIT(OverridePCP, i);
}
@@ -289,7 +289,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !HASBIT(_transparent_opt, TO_BUILDINGS)) {
uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
if (height <= TilePixelHeight(ti->tile) + TILE_HEIGHT) return;
if (height <= GetTileMaxZ(ti->tile) + TILE_HEIGHT) return;
}
/* Drawing of pylons is finished, now draw the wires */