(svn r9931) -Fix: some glitches with catenary and bridges.

This commit is contained in:
rubidium
2007-05-26 10:40:34 +00:00
parent 932a968af2
commit 78be11be40
3 changed files with 11 additions and 8 deletions

View File

@@ -830,7 +830,7 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !HASBIT(_transparent_opt, TO_BUILDINGS)) {
uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
if (height <= TilePixelHeight(ti->tile) + TILE_HEIGHT) return;
if (height <= GetTileMaxZ(ti->tile) + TILE_HEIGHT) return;
}
SpriteID front;
@@ -851,8 +851,8 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
pal = PALETTE_TO_TRANSPARENT;
}
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 16, 16, 0x20, ti->z);
AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, 0x20, ti->z);
AddSortableSpriteToDraw(back, pal, ti->x, ti->y, 16, 16, 0x1F, ti->z);
AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, 0x1F, ti->z);
}
/**