Add setting for linkgraph times to be in non daylength scaled days.
Savegame format change for link graph jobs. Change link graph scheduler to support more than one operation per day, on _date_fract ticks other than SPAWN_JOIN_TICK.
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@@ -41,6 +41,7 @@ enum SlXvFeatureIndex {
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XSLFI_EXTRA_LARGE_MAP, ///< Extra large map
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XSLFI_REVERSE_AT_WAYPOINT, ///< Reverse at waypoint orders
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XSLFI_VEH_LIFETIME_PROFIT, ///< Vehicle lifetime profit patch
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XSLFI_LINKGRAPH_DAY_SCALE, ///< Linkgraph job duration & interval may be in non-scaled days
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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