(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)

With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
This commit is contained in:
rubidium
2014-01-02 23:21:07 +00:00
parent 71a81a8762
commit 78df732a7b
7 changed files with 420 additions and 0 deletions

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@@ -1123,6 +1123,8 @@
<ClInclude Include="..\src\blitter\32bpp_simple.hpp" />
<ClCompile Include="..\src\blitter\32bpp_sse2.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse2.hpp" />
<ClCompile Include="..\src\blitter\32bpp_sse4.cpp" />
<ClInclude Include="..\src\blitter\32bpp_sse4.hpp" />
<ClCompile Include="..\src\blitter\32bpp_ssse3.cpp" />
<ClInclude Include="..\src\blitter\32bpp_ssse3.hpp" />
<ClCompile Include="..\src\blitter\8bpp_base.cpp" />