Codechange: be consistent in naming the paint function Paint()

Also move this function to be a class member. This to allow
further deduplicating of code in a later commit.
This commit is contained in:
Patric Stout
2021-02-20 11:08:20 +01:00
committed by Patric Stout
parent 761efbb457
commit 790fa7102e
11 changed files with 58 additions and 23 deletions

View File

@@ -41,6 +41,8 @@ protected:
void InputLoop() override;
bool LockVideoBuffer() override;
void UnlockVideoBuffer() override;
void Paint() override;
void PaintThread() override;
private:
std::unique_lock<std::recursive_mutex> draw_lock;
@@ -48,6 +50,8 @@ private:
int PollEvent();
bool CreateMainSurface(uint w, uint h);
void SetupKeyboard();
static void PaintThreadThunk(VideoDriver_SDL *drv);
};
/** Factory for the SDL video driver. */