(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
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@@ -55,7 +55,7 @@ void InitializeCheats();
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void InitializeNPF();
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void InitializeOldNames();
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void InitializeGame(int mode, uint size_x, uint size_y)
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void InitializeGame(uint size_x, uint size_y, bool reset_date)
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{
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AllocateMap(size_x, size_y);
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@@ -69,7 +69,7 @@ void InitializeGame(int mode, uint size_x, uint size_y)
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_cur_tileloop_tile = 0;
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_settings = _settings_newgame;
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if ((mode & IG_DATE_RESET) == IG_DATE_RESET) {
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if (reset_date) {
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SetDate(ConvertYMDToDate(_settings.game_creation.starting_year, 0, 1));
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InitializeOldNames();
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}
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