Add a minimum visible height and no ground tile parameter to DrawTileProc.
Filter out tile parts which are entirely outside the drawing area.
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@@ -1838,8 +1838,10 @@ void DrawRoadBits(TileInfo *ti)
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}
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/** Tile callback function for rendering a road tile to the screen */
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static void DrawTile_Road(TileInfo *ti)
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static void DrawTile_Road(TileInfo *ti, DrawTileProcParams params)
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{
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if (!IsBridgeAbove(ti->tile) && GetRoadTileType(ti->tile) != ROAD_TILE_DEPOT && params.min_visible_height > (int)((TILE_HEIGHT + BB_HEIGHT_UNDER_BRIDGE) * ZOOM_LVL_BASE)) return;
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switch (GetRoadTileType(ti->tile)) {
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case ROAD_TILE_NORMAL:
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DrawRoadBits(ti);
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