Allow setting autosave interval to a custom number of real-time minutes

This commit is contained in:
Jonathan G Rennison
2021-12-14 18:48:57 +00:00
parent 583663bca1
commit 7953a1f8d1
6 changed files with 48 additions and 4 deletions

View File

@@ -62,6 +62,7 @@ static const StringID _autosave_dropdown[] = {
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_DAYS_CUSTOM_LABEL,
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM_LABEL,
INVALID_STRING_ID,
};
@@ -173,6 +174,7 @@ struct GameOptionsWindow : Window {
enum class QueryTextItem {
None,
AutosaveCustomDays,
AutosaveCustomRealTimeMinutes,
};
QueryTextItem current_query_text_item = QueryTextItem::None;
@@ -319,6 +321,9 @@ struct GameOptionsWindow : Window {
if (_settings_client.gui.autosave == 5) {
SetDParam(0, _settings_client.gui.autosave_custom_days == 1 ? STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_DAYS_CUSTOM_SINGULAR : STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_DAYS_CUSTOM);
SetDParam(1, _settings_client.gui.autosave_custom_days);
} else if (_settings_client.gui.autosave == 6) {
SetDParam(0, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_MINUTES_CUSTOM);
SetDParam(1, _settings_client.gui.autosave_custom_minutes);
} else {
SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]);
}
@@ -553,7 +558,11 @@ struct GameOptionsWindow : Window {
if (index == 5) {
this->current_query_text_item = QueryTextItem::AutosaveCustomDays;
SetDParam(0, _settings_client.gui.autosave_custom_days);
ShowQueryString(STR_JUST_INT, STR_GAME_OPTIONS_AUTOSAVE_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
ShowQueryString(STR_JUST_INT, STR_GAME_OPTIONS_AUTOSAVE_DAYS_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
} else if (index == 6) {
this->current_query_text_item = QueryTextItem::AutosaveCustomRealTimeMinutes;
SetDParam(0, _settings_client.gui.autosave_custom_minutes);
ShowQueryString(STR_JUST_INT, STR_GAME_OPTIONS_AUTOSAVE_MINUTES_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
} else {
_settings_client.gui.autosave = index;
this->SetDirty();
@@ -650,6 +659,12 @@ struct GameOptionsWindow : Window {
_settings_client.gui.autosave_custom_days = Clamp(value, 1, 4000);
this->SetDirty();
break;
case QueryTextItem::AutosaveCustomRealTimeMinutes:
_settings_client.gui.autosave = 6;
_settings_client.gui.autosave_custom_minutes = Clamp(value, 1, 8000);
this->SetDirty();
break;
}
}
}
@@ -1883,6 +1898,7 @@ static SettingsContainer &GetSettingsTree()
interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
interface->Add(new SettingEntry("gui.autosave"));
interface->Add(new ConditionallyHiddenSettingEntry("gui.autosave_custom_days", []() -> bool { return _settings_client.gui.autosave != 5; }));
interface->Add(new ConditionallyHiddenSettingEntry("gui.autosave_custom_minutes", []() -> bool { return _settings_client.gui.autosave != 6; }));
interface->Add(new SettingEntry("gui.autosave_on_network_disconnect"));
interface->Add(new SettingEntry("gui.savegame_overwrite_confirm"));
interface->Add(new SettingEntry("gui.toolbar_pos"));