Merge branch 'master' into jgrpp

# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2020-01-06 18:45:51 +00:00
281 changed files with 2714 additions and 2467 deletions

View File

@@ -2095,38 +2095,41 @@ static void SetDefaultRailGui()
if (_local_company == COMPANY_SPECTATOR || !Company::IsValidID(_local_company)) return;
extern RailType _last_built_railtype;
RailType rt = (RailType)(_settings_client.gui.default_rail_type + RAILTYPE_END);
if (rt == DEF_RAILTYPE_MOST_USED) {
/* Find the most used rail type */
uint count[RAILTYPE_END];
memset(count, 0, sizeof(count));
for (TileIndex t = 0; t < MapSize(); t++) {
if (IsTileType(t, MP_RAILWAY) || IsLevelCrossingTile(t) || HasStationTileRail(t) ||
(IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL)) {
count[GetRailType(t)]++;
RailType rt;
switch (_settings_client.gui.default_rail_type) {
case 2: {
/* Find the most used rail type */
uint count[RAILTYPE_END];
memset(count, 0, sizeof(count));
for (TileIndex t = 0; t < MapSize(); t++) {
if (IsTileType(t, MP_RAILWAY) || IsLevelCrossingTile(t) || HasStationTileRail(t) ||
(IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL)) {
count[GetRailType(t)]++;
}
}
rt = static_cast<RailType>(std::max_element(count + RAILTYPE_BEGIN, count + RAILTYPE_END) - count);
if (count[rt] > 0) break;
/* No rail, just get the first available one */
FALLTHROUGH;
}
rt = RAILTYPE_RAIL;
for (RailType r = RAILTYPE_ELECTRIC; r < RAILTYPE_END; r++) {
if (count[r] >= count[rt]) rt = r;
case 0: {
/* Use first available type */
std::vector<RailType>::const_iterator it = std::find_if(_sorted_railtypes.begin(), _sorted_railtypes.end(),
[](RailType r){ return HasRailtypeAvail(_local_company, r); });
rt = it != _sorted_railtypes.end() ? *it : RAILTYPE_BEGIN;
break;
}
/* No rail, just get the first available one */
if (count[rt] == 0) rt = DEF_RAILTYPE_FIRST;
}
switch (rt) {
case DEF_RAILTYPE_FIRST:
rt = RAILTYPE_RAIL;
while (rt < RAILTYPE_END && !HasRailtypeAvail(_local_company, rt)) rt++;
case 1: {
/* Use last available type */
std::vector<RailType>::const_reverse_iterator it = std::find_if(_sorted_railtypes.rbegin(), _sorted_railtypes.rend(),
[](RailType r){ return HasRailtypeAvail(_local_company, r); });
rt = it != _sorted_railtypes.rend() ? *it : RAILTYPE_BEGIN;
break;
case DEF_RAILTYPE_LAST:
rt = GetBestRailtype(_local_company);
break;
}
default:
break;
NOT_REACHED();
}
_last_built_railtype = _cur_railtype = rt;