Merge branch 'master' into jgrpp

# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2020-01-06 18:45:51 +00:00
281 changed files with 2714 additions and 2467 deletions

View File

@@ -24,12 +24,11 @@
*/
void RebuildTownCaches(bool cargo_update_required)
{
Town *town;
InitializeBuildingCounts();
RebuildTownKdtree();
/* Reset town population and num_houses */
FOR_ALL_TOWNS(town) {
for (Town *town : Town::Iterate()) {
town->cache.population = 0;
town->cache.num_houses = 0;
}
@@ -38,7 +37,7 @@ void RebuildTownCaches(bool cargo_update_required)
if (!IsTileType(t, MP_HOUSE)) continue;
HouseID house_id = GetHouseType(t);
town = Town::GetByTile(t);
Town *town = Town::GetByTile(t);
IncreaseBuildingCount(town, house_id);
if (IsHouseCompleted(t)) town->cache.population += HouseSpec::Get(house_id)->population;
@@ -47,7 +46,7 @@ void RebuildTownCaches(bool cargo_update_required)
}
/* Update the population and num_house dependent values */
FOR_ALL_TOWNS(town) {
for (Town *town : Town::Iterate()) {
UpdateTownRadius(town);
if (cargo_update_required) {
UpdateTownCargoes(town);
@@ -307,8 +306,7 @@ static void RealSave_Town(Town *t)
static void Save_TOWN()
{
SetupDescs_TOWN();
Town *t;
FOR_ALL_TOWNS(t) {
for (Town *t : Town::Iterate()) {
SlSetArrayIndex(t->index);
SlAutolength((AutolengthProc*)RealSave_Town, t);
}
@@ -369,8 +367,7 @@ static void Ptrs_TOWN()
if (IsSavegameVersionBefore(SLV_161)) return;
SetupDescs_TOWN();
Town *t;
FOR_ALL_TOWNS(t) {
for (Town *t : Town::Iterate()) {
SlObjectPtrOrNullFiltered(t, _filtered_town_desc.data());
}
}