Merge branch 'master' into jgrpp
# Conflicts: # config.lib # projects/openttd_vs140.vcxproj # projects/openttd_vs140.vcxproj.filters # projects/openttd_vs141.vcxproj # projects/openttd_vs141.vcxproj.filters # projects/openttd_vs142.vcxproj # projects/openttd_vs142.vcxproj.filters # src/aircraft_cmd.cpp # src/base_station_base.h # src/core/pool_type.hpp # src/disaster_vehicle.cpp # src/economy.cpp # src/engine.cpp # src/group.h # src/group_cmd.cpp # src/group_gui.cpp # src/lang/english.txt # src/lang/german.txt # src/linkgraph/linkgraph_gui.cpp # src/network/network_command.cpp # src/network/network_server.cpp # src/openttd.cpp # src/order_cmd.cpp # src/road_cmd.cpp # src/saveload/afterload.cpp # src/saveload/cargopacket_sl.cpp # src/saveload/linkgraph_sl.cpp # src/saveload/order_sl.cpp # src/saveload/station_sl.cpp # src/saveload/town_sl.cpp # src/saveload/vehicle_sl.cpp # src/screenshot.cpp # src/screenshot.h # src/settings_gui.cpp # src/settings_type.h # src/smallmap_gui.cpp # src/station.cpp # src/station_cmd.cpp # src/table/settings.ini # src/toolbar_gui.cpp # src/town_cmd.cpp # src/train.h # src/train_cmd.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/vehiclelist.cpp # src/window_type.h
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@@ -1101,19 +1101,6 @@ public:
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char *DumpVehicleFlags(char *b, const char *last) const;
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};
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/**
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* Iterate over all vehicles from a given point.
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* @param var The variable used to iterate over.
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* @param start The vehicle to start the iteration at.
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*/
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#define FOR_ALL_VEHICLES_FROM(var, start) FOR_ALL_ITEMS_FROM(Vehicle, vehicle_index, var, start)
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/**
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* Iterate over all vehicles.
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* @param var The variable used to iterate over.
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*/
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#define FOR_ALL_VEHICLES(var) FOR_ALL_VEHICLES_FROM(var, 0)
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/**
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* Class defining several overloaded accessors so we don't
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* have to cast vehicle types that often
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@@ -1289,16 +1276,14 @@ struct SpecializedVehicle : public Vehicle {
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this->Vehicle::UpdateViewport(true);
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}
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}
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};
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/**
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* Iterate over all vehicles of a particular type.
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* @param name The type of vehicle to iterate over.
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* @param var The variable used to iterate over.
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*/
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#define FOR_ALL_VEHICLES_OF_TYPE(name, var) \
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for (size_t vehicle_index = 0; var = nullptr, vehicle_index < name::GetPoolSize(); vehicle_index++) \
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if ((var = name::GetIfValid(vehicle_index)) != nullptr)
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/**
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* Returns an iterable ensemble of all valid vehicles of type T
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* @param from index of the first vehicle to consider
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* @return an iterable ensemble of all valid vehicles of type T
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*/
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static Pool::IterateWrapper<T> Iterate(size_t from = 0) { return Pool::IterateWrapper<T>(from); }
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};
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/** Generates sequence of free UnitID numbers */
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struct FreeUnitIDGenerator {
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