Merge branch 'master' into jgrpp

# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2020-01-06 18:45:51 +00:00
281 changed files with 2714 additions and 2467 deletions

View File

@@ -72,8 +72,7 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine
engines->clear();
if (wagons != nullptr && wagons != engines) wagons->clear();
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
/* General tests for all vehicle types */
if (v->type != type) continue;
if (v->tile != tile) continue;
@@ -117,10 +116,8 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
{
list->clear();
const Vehicle *v;
auto fill_all_vehicles = [&]() {
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (!HasBit(v->subtype, GVSF_VIRTUAL) && v->type == vli.vtype && v->owner == vli.company && v->IsPrimaryVehicle()) {
list->push_back(v);
}
@@ -129,7 +126,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
switch (vli.type) {
case VL_STATION_LIST:
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
const Order *order;
@@ -144,19 +141,20 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
}
break;
case VL_SHARED_ORDERS:
case VL_SHARED_ORDERS: {
/* Add all vehicles from this vehicle's shared order list */
v = Vehicle::GetIfValid(vli.index);
const Vehicle *v = Vehicle::GetIfValid(vli.index);
if (v == nullptr || v->type != vli.vtype || !v->IsPrimaryVehicle()) return false;
for (; v != nullptr; v = v->NextShared()) {
list->push_back(v);
}
break;
}
case VL_GROUP_LIST:
if (vli.index != ALL_GROUP) {
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (!HasBit(v->subtype, GVSF_VIRTUAL) && v->type == vli.vtype && v->IsPrimaryVehicle() &&
v->owner == vli.company && GroupIsInGroup(v->group_id, vli.index)) {
list->push_back(v);
@@ -172,7 +170,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
break;
case VL_DEPOT_LIST:
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
const Order *order;
@@ -200,7 +198,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
}
case VL_SINGLE_VEH: {
v = Vehicle::GetIfValid(vli.index);
const Vehicle *v = Vehicle::GetIfValid(vli.index);
if (v != nullptr) list->push_back(v);
break;
}