Codechange: Use TileAddBy(Diag)Dir when possible.

This commit is contained in:
J0anJosep
2018-04-29 13:50:52 +02:00
committed by frosch
parent 944f785be8
commit 79a551a83c
6 changed files with 6 additions and 7 deletions

View File

@@ -219,8 +219,7 @@ protected:
}
/* normal or station tile, do one step */
TileIndexDiff diff = TileOffsByDiagDir(m_exitdir);
m_new_tile = TILE_ADD(m_old_tile, diff);
m_new_tile = TileAddByDiagDir(m_old_tile, m_exitdir);
/* special handling for stations */
if (IsRailTT() && HasStationTileRail(m_new_tile)) {

View File

@@ -69,7 +69,7 @@ public:
}
/* move back to the old tile/trackdir (where ship is coming from) */
TileIndex src_tile = TILE_ADD(tile, TileOffsByDiagDir(ReverseDiagDir(enterdir)));
TileIndex src_tile = TileAddByDiagDir(tile, ReverseDiagDir(enterdir));
Trackdir trackdir = v->GetVehicleTrackdir();
assert(IsValidTrackdir(trackdir));