(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
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@@ -1228,9 +1228,11 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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/* update stats */
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int t;
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switch (u->type) {
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case VEH_TRAIN: t = u->vcache.cached_max_speed; break;
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case VEH_TRAIN: /* FALL THROUGH */
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case VEH_SHIP:
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t = u->vcache.cached_max_speed;
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break;
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case VEH_ROAD: t = u->max_speed / 2; break;
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case VEH_SHIP: t = u->max_speed; break;
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case VEH_AIRCRAFT: t = Aircraft::From(u)->GetSpeedOldUnits(); break; // Convert to old units.
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default: NOT_REACHED();
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}
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