(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter

-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
This commit is contained in:
truelight
2007-06-17 20:30:28 +00:00
parent 8c3e9d111f
commit 79cd3f5db0
39 changed files with 486 additions and 627 deletions

View File

@@ -16,7 +16,7 @@
#include "date.h"
#include "string.h"
#include "helpers.hpp"
#include "blitter/blitter.hpp"
#include "blitter/factory.hpp"
#include "fileio.h"
char _screenshot_format_name[8];
@@ -483,8 +483,9 @@ void SetScreenshotFormat(int i)
/* screenshot generator that dumps the current video buffer */
static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
{
void *src = _screen.renderer->MoveTo(_screen.dst_ptr, 0, y);
_screen.renderer->CopyToBuffer(src, buf, _screen.width, n, pitch);
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
void *src = blitter->MoveTo(_screen.dst_ptr, 0, y);
blitter->CopyToBuffer(src, buf, _screen.width, n, pitch);
}
/* generate a large piece of the world */