(svn r10508) -Codechange: allow customizable animation schemes for industries.
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@@ -5,8 +5,20 @@
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#ifndef NEWGRF_INDUSTRYTILES_H
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#define NEWGRF_INDUSTRYTILES_H
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enum IndustryAnimationTrigger {
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IAT_CONSTRUCTION_STATE_CHANGE,
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IAT_TILELOOP,
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IAT_INDUSTRY_TICK,
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IAT_INDUSTRY_RECEIVED_CARGO,
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IAT_INDUSTRY_DISTRIBUTES_CARGO,
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};
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bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
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uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
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bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx);
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void AnimateNewIndustryTile(TileIndex tile);
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bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
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bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
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#endif /* NEWGRF_INDUSTRYTILES_H */
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