(svn r10508) -Codechange: allow customizable animation schemes for industries.

This commit is contained in:
rubidium
2007-07-11 15:03:29 +00:00
parent 8d4b7ac33b
commit 79d04412b0
8 changed files with 150 additions and 11 deletions

View File

@@ -5,8 +5,20 @@
#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H
enum IndustryAnimationTrigger {
IAT_CONSTRUCTION_STATE_CHANGE,
IAT_TILELOOP,
IAT_INDUSTRY_TICK,
IAT_INDUSTRY_RECEIVED_CARGO,
IAT_INDUSTRY_DISTRIBUTES_CARGO,
};
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx);
void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
#endif /* NEWGRF_INDUSTRYTILES_H */