Do not cache road vehicle path within 8 tiles of destination with multiple entrances

This commit is contained in:
Jonathan G Rennison
2019-05-24 19:52:29 +01:00
parent 829c635add
commit 79d5be7e26

View File

@@ -267,6 +267,11 @@ public:
} }
} }
const Station *GetDestinationStation() const
{
return m_dest_station != INVALID_STATION ? Station::GetIfValid(m_dest_station) : nullptr;
}
protected: protected:
/** to access inherited path finder */ /** to access inherited path finder */
Tpf& Yapf() Tpf& Yapf()
@@ -421,6 +426,22 @@ public:
path_cache.tile.pop_back(); path_cache.tile.pop_back();
} }
path_cache.layout_ctr = _road_layout_change_counter; path_cache.layout_ctr = _road_layout_change_counter;
/* Check if target is a station, and cached path ends within 8 tiles of the dest tile */
const Station *st = Yapf().GetDestinationStation();
if (st) {
const RoadStop *stop = st->GetPrimaryRoadStop(v);
if (stop != nullptr && (IsDriveThroughStopTile(stop->xy) || stop->GetNextRoadStop(v) != nullptr)) {
/* Destination station has at least 2 usable road stops, or first is a drive-through stop,
* trim end of path cache within 8 tiles of road stop tile area */
TileArea non_cached_area = v->IsBus() ? st->bus_station : st->truck_station;
non_cached_area.Expand(8);
while (!path_cache.empty() && non_cached_area.Contains(path_cache.tile.back())) {
path_cache.td.pop_back();
path_cache.tile.pop_back();
}
}
}
} }
return next_trackdir; return next_trackdir;
} }