Codechange: rename Tile to TileBase to be able to introduce a new Tile class
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@@ -21,7 +21,7 @@
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* This variable points to the tile-array which contains the tiles of
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* the map.
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*/
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extern Tile *_m;
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extern TileBase *_m;
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/**
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* Pointer to the extended tile-array.
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