(svn r16390) -Codechange: move u.road to RoadVehicle.

This commit is contained in:
rubidium
2009-05-22 20:22:20 +00:00
parent d37b840cf3
commit 7a37220881
22 changed files with 308 additions and 287 deletions

View File

@@ -1547,20 +1547,22 @@ static VehicleEnterTileStatus VehicleEnter_Road(Vehicle *v, TileIndex tile, int
}
break;
case ROAD_TILE_DEPOT:
if (v->type == VEH_ROAD &&
v->u.road.frame == RVC_DEPOT_STOP_FRAME &&
_roadveh_enter_depot_dir[GetRoadDepotDirection(tile)] == v->u.road.state) {
v->u.road.state = RVSB_IN_DEPOT;
v->vehstatus |= VS_HIDDEN;
v->direction = ReverseDir(v->direction);
if (v->Next() == NULL) VehicleEnterDepot(v);
v->tile = tile;
case ROAD_TILE_DEPOT: {
if (v->type != VEH_ROAD) break;
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
RoadVehicle *rv = (RoadVehicle *)v;
if (rv->frame == RVC_DEPOT_STOP_FRAME &&
_roadveh_enter_depot_dir[GetRoadDepotDirection(tile)] == rv->state) {
rv->state = RVSB_IN_DEPOT;
rv->vehstatus |= VS_HIDDEN;
rv->direction = ReverseDir(rv->direction);
if (rv->Next() == NULL) VehicleEnterDepot(rv);
rv->tile = tile;
InvalidateWindowData(WC_VEHICLE_DEPOT, rv->tile);
return VETSB_ENTERED_WORMHOLE;
}
break;
} break;
default: break;
}